The Concept of Elysium
Elysium is a living world, where, set against a background of medieval
fantasy, you can fulfil your every dream, becoming a mighty hero, a
wise sage, or a wealthy noble, or any other of countless roles. It is
the aim of Elysium to provide a realistic and enjoyable simulation of
this world, an environment where your only restriction is your skill
and wits. When you enter Elysium, you become one with this world, free
to guide its path as fate guides you. In this way, Elysium will grow
and develop as you do, constantly changing and providing new challenges
and aims.
Introduction to Elysium
The world of Elysium is a complex one, and your presence
can easily sway its path. As such, each person who enters Elysium
has the opportunity to change it in some way, be it by rising to
power in the cities, becoming a feared and reviled warlord, protecting
the weak and young, or simply healing friends or offering advice
to their fellows. When you begin your life in Elysium, you will
be a common citizen in one of the cities of the land, from which
seed you can grow to great power, working your way up the pile of
guildmasters, ministers, emperors, priests and gods, all with their
own aims and powers. Perhaps you will be the one to rise above all
others, and take your position in legend and lore.
The World
There are nine cities in the lands of Elysium, spread out across
three continents. Each of these cities was built by one of the nine
major sentient races of Elysium, although many now choose to forsake
the homelands of their ancestors and seek a new life in one of the
other cities. These bastions of civilization are led by the emperors,
men and women of supreme power who proved their worthiness and took
control of an empire. Under the emperors toil the ministers, appointed
by the emperor to serve their citizens. But the emperors do not
control everything; Within and around the cities, guilds teach their
lore and skills to willing initiates, led by their guildmasters,
who, when leading a particularly large and important guild, can
be more powerful than the emperors. The religious orders of the
world are also beyond the powers of the emperors, the gods ruling
over their loyal followers through their priests.
Playing Elysium
Elysium is a text environment game, which can be played through
a telnet application, which needs to be connected to elysium-rpg.com
on port 7777, or the web client on this site. Once in the game, you make your aims clear by typing
commands, which are converted into actions, which affect both you
and those around you. A few simple examples of commands you might
type are north, which would move you northwards, and who, which
would tell you who else is currently adventuring within the realms.
Code of Conduct
Whilst in Elysium, you are immersed in its world, and so are free
to do whatever you wish there, including maiming and torturing others;
however, certain things need to be borne in mind. Although it is
possible to harass others and make them miserable, it is always
worth remembering that you may bring attention to yourself by one
who would do the same to you. If there is something you do not want
others to do, it is usually best that you do not do it to them.
Of course, if you have the capabilities to prevent them doing it
back to you, this maxim may not apply, but you should also consider
that your victim may have friends in high places; Persistently ill
behaved players may also attract the attention of the gods. If your
behaviour is suited to the role you have taken, they may forgive
your lack of restraint, or you may be protected by the power of
another god, but this is not always guaranteed. Tread carefully
if you choose the path of torment.
The Rest of This Website
There are a number of common practices within this manual that
will be repeatedly used, some of which are also present in the on-line
help files in Elysium itself. All examples which show use of command
syntax will follow the same format, which uses pointed brackets
(< and >) to signify certain things. If a word is enclosed by these
brackets, then it is a mere reference, not the exact word you should
type. For example, if the phrase 'look <direction>'
was stated, it does not mean that you type those exact words, but
instead you should type look followed by a direction, for example,
'look north'. Also note that the single
quotation marks shown here are not supposed to be typed. Any commands
which may be typed are given in red text.
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