Survival
Revision as of 08:11, 16 January 2019 by Elysiumite (Talk | contribs)
In Game Description
Survival is the skill of living off the wilderness, minimising your contact with cities and industries by eating and drinking only what you can catch or forage.
Beware that though some survival abilities can be nothing but a benefit to you, one who shuns the cities entirely and lives only on their survival skills will find life harder than those who choose a more civilised path.
Learning
There is a Wilderness roamer on the roads outside of at least one city on each continent.
Abilities
Ability Name | Description | Cost | Notes |
---|---|---|---|
Chargriller | Cook carcasses more efficiently on campfires. | ||
Easysleeper | The ability to sleep when you aren't so tired. | ||
Firestarter | Build hotter campfires with less wood. | ||
Honeyspread | Treating honey to make honey spread. | 12 | |
Makecloak | Fashion a rough cloak from furs. | 12 | |
Makeslippers | Fashion rough slippers from fur. | 12 | |
Riverdrink | Risk drinking water from rivers or lakes. | 24 | |
Roastfish | Cook fish commodities over campfires. | 3 | |
Rodfisher | Catch more and larger fish when rod fishing. | ||
Scrumper | Scrump fruit faster and more effectively. | 3 | |
Soundsleeper | Increased tolerance for uncomfortable beds. | 6 |
Prerequisites
Survival is a common skill and has no affect in the magical/physical balance.
Survival is a common skill and doesn't qualify for any higher skill.