Healing

Revision as of 06:39, 28 January 2024 by Aurvandil (Talk | contribs) (Abilities)

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In Game Description

The power of healing is an ancient and selfless power. This art cannot be used on yourself, and unless you are advanced in it, cannot be restricted and will heal all around you.

As you grow in power, your healing will become capable of closing ever greater wounds, and you will learn to negate a wide variety of negative ailments.

Learning

Tutor on the City of Peace. Other friendly Healers.

Abilities

Ability Name Description Cost Notes
Heal Spread healing energies through your surroundings.
Nerves Heal ailments relating to the nervous system.
Veins Heal ailments relating to blood and bloodflow.
Senses Heal ailments affecting the senses.
Strength Heal ailments affecting strength.
Mind Heal ailments affecting the mind.
Flesh Heal ailments relating to the flesh.
Sooth Increase your healing power for those who are asleep.
Will Improve your mental ailment healing.
Focusheal Limit healing energies to a specific target.
Bones Heal broken and damaged bones.
Diffusion Heal more ailments at once.
Clarity Increase your success in healing mental ailments.
Intensify Vastly improve your healing strength.
Remnant Leave a remnant of your healing power in those you heal.
Groupheal Restrict your healing to your friends. 85

Prerequisites

Healing is magical in the magical/physical balance.

Healing qualifies for the Puremagic and Lifemagic higher skills.

Special Notes